Omar Jaimes Perez
MOTION DESIGN
Title
Super Bowl LX Black 3D Environment
Type
3D Segment
Programs
Cinema 4D, After Effects, Photoas
Description:
This speculative project was created for Super Bowl LX live broadcast; it involves three stages associated to the history of Super Bowl where the stats appear. For Example, I designed a ring not just for the NFL logo, but for every team that has won a SB, there is ring designed with their logo in stage two. My design came from an inspiration of our previous package, aside from the Lombardi trophy, football player geometry, and floor. All was staged, modeled, and animated by me.
References:
Title
RWB NFL Logo Splash intro
Type
Specialty Stat Animation
Programs
Cinema 4D, After Effects, Photoshop
Description:
This projected was designed for an intro template, a single shot, 3-4 sec animation into a 25 sec. hold. I stood with the NFL's color palette with a minimalized look that would go with the GameDay style guide. Particles splash around the silhouette of the logo is designed on impact time, using Pyro and particles emitters.
Title
Tune up from tunechi
Type
Special Guest Specialty - Lil Wayne
Programs
Cinema 4D, After Effects, Photoshop
Description:
The specialty was designed our special guest, Lil Wayne., which was based on his nickname, Tunechi. Just to have fun with it, it was decided to use the theme around a mechanic as he spoke about the playing teams of that weekend. Aside from modeling the vehicle, it designed, animated, materialized (3D), and composited all assets.
Materialized, staged, and animated car (not modeled)
Title
GameDay New Year's Eve Sponsor Open
Type
Specialty GDM Open/Spon
Programs
Cinema 4D, After Effects, Premiere Pro
Description:
The specialty was modified after our generic stage; I was in charge of incorporating New Years Eve assets into the scene. I modeled and textured the different balloon types, Disco balls, and streamers. In addition, I created confetti and firework particle assets. Everything had physics and gravity pull applied to them. The rest was all done in compositing the project inside AE.
Sorefront 3D Model